The worlds of the Material Plane are infinitely diverse, for they reflect the creative imagination of the GMs who set their games there, as well as the players whose heroes Adventure there. The rest of the multiverse is defined in relation to the Material Plane. All fantasy gaming worlds exist within the Material Plane, making it the starting point for most campaigns and Adventures. The Material PlaneThe Material Plane is the nexus where the philosophical and elemental forces that define the Other Planes collide in the jumbled existence of mortal life and mundane matter. As your character achieves greater power and higher levels, you might walk on streets made of solid fire or test your mettle on a battlefield where the Fallen are resurrected with each dawn. Many Spells and magic items can draw energy from these planes, summon the Creatures that dwell there, communicate with their denizens, and allow Adventurers to Travel there. It encompasses every world where GMs run their Adventures, all within the relatively mundane realm of the Material Plane.īeyond that plane are Domains of raw elemental matter and energy, realms of pure thought and ethos, the homes of Demons and Angels, and the dominions of the gods. Close and airport that you might find to be redundant or unnecessary, even close out an expensive, big airport and open a smaller one instead to make a bunch of money instantly.The cosmos teems with a multitude of worlds as well as myriad alternate dimensions of reality, called the Planes of Existence. However, to get another airport without gaining a level, close an airport to make room. To get more airports, obviously, you have to gain levels to open more airport slots. Also, the further you fly a passenger or a piece of cargo, the better, and if you take multiple passengers or cargo to the same location (every seat on your flight has to be filled by people and cargo going to the same place), you will get a 25% bonus for each of them, which also translates into experience points. The speedy way to earn experience points, of course, is to have more airplanes, especially ones which carry multiple passengers, and to use those airplanes to max capacity. You can check on how many experience points you need for the next level by going to the stats page. Each Bux that you earn from a premium passenger is worth 500 experience points, so premium passengers can potentially level you up the quickest. For example, if you earn 500 coins for dropping off one passenger, you will get 500 experience points. The number of experience points that you earn depends entirely on how many coins you earn for delivering said passenger. Read on to find out how to get more experience points, faster, and how to get more airports.Įxperience points are given out each time you complete a flight. Experience points are needed in order to gain levels, and gaining levels can not only unlock an new airplane to build and give you some free bux, but your level is also equal to the amount of airports that you can own at one time. In Pocket Planes, it can sometimes seem like it takes forever to get both experience points and to get more airports.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |